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Squadron

SHIPYARD

Caspian Explorer — outfitting

Every hull the game has, every module that fits it, and what the result actually does. Mass, jump range and the power budget update as you change things — nothing is submitted and nothing is saved until you want it to be.

OUTFITTING

Slot sizes are shown beside each dropdown — a module larger than its slot is not offered, and a smaller one usually saves weight.

Caspian Explorer

284,469,832 crhull 189,326,510 · fitted 95,143,322
Speed
199m/s
Boost
275m/s
Jump
45.77ly
Power
14.9/27MW
Shields
865MJ
Armour
621
DPS
Laden jump
32.85ly
Cargo
402t
Fuel
128t
Unladen
1324.0t
Laden
1854.0t
Hull mass
950.0t
Modules
374.0t

Starting point

Each fits the whole ship from the game’s own module list.

Bulkheads

Core internals

360.0 t · 9.82 MW · 92,492,518 cr
SzModuleMassPowerCostStatistics
864 t4,323,699
732 t6.841,899,597
8160 t1.0582,042,060
58 t0.6479,444
732 t0.67622,843
864 t0.621,743,961
70 t1,780,914

Hardpoints

0.0 t · 0.00 MW · 0 cr
SzModuleMassPowerCostStatistics
3
2
2
2
2
2
2

Utility mounts

6.0 t · 3.00 MW · 138,000 cr
SzModuleMassPowerCostStatistics
01 t0.5023,000
01 t0.5023,000
01 t0.5023,000
01 t0.5023,000
01 t0.5023,000
01 t0.5023,000

Optional internals

8.0 t · 2.08 MW · 2,512,804 cr
SzModuleMassPowerCostStatistics
70 t1,178,420
60 t362,591
60 t362,591
50 t111,566
50 t111,566
50 t111,566
58 t2.08189,035
40 t34,328
40 t34,328
30 t10,563
20 t3,250
10 t1,000
10 t1,000
10 t1,000
1

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8 slots are empty. An empty slot costs nothing and weighs nothing, which is often the right answer on a long-range build.